A lot of games fly under the radar, the shame is when certain games, who have a lot of things to offer, go unnoticed. They might do revolutionary things graphically, have amazing narratives, wonderful characters or any other smaller progressions that would advance the genre forward. Often these games might fly under the radar of the masses, but smaller majorities will notice (and hopefully developers do as well.)
Expeditions: Conquistador is one such game. It’s a party based role playing game, not unlike games like Baldur’s Gate or Pillars of Eternity, but the game is set in the real world. The game sees players take control of a group of people on an expedition to colonise a native colony in a country. It deals with race, with prejudice and a lot of real world issues that aren’t touched on in gaming. I hope that some of the lessons here and learned by developers at large, and we see a maturing in narratives going forward.
Expeditions: Conquistador
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