MLG-produced game inevitable

Major League Gaming CEO Sundance DiGiovanni told The Penny Arcade Report that an internally produced game is inevitable, though the competitive gaming company is in no rush.

“One day we will. One day we will. Yeah,” he said. “We’ve had people approach us about it. Right now we want to focus on partners with games like PlanetSide 2 and help them broaden out and take advantage of what we’ve built.”

“But we can also take advantage of their understanding of the game mechanics. We’ve done this with folks at Bungie, with folks at Activision, we’ve done it with lots of studios. We’ve done that enough times to have the understanding to take to our own title, eventually.”

No firm plans are in place just yet for the MLG-developed game, but DiGiovanni said he hopes it would “disrupt” the current state of play.

“The thing is, I think it would have to be derivative of a few things. I loved Quake, and I’ve played a lot of Counter-Strike and fighting games,” DiGiovanni said. “The perfect game for me is something that would disrupt a little. I’ve always dreamed of a multi-screen experience where you have players and coaches interacting and having touch surfaces and communication… but that’s so complicated and hard to explain.”

Whatever the case, DiGiovanni and MLG are not likely to create the game anytime soon. “I don’t want to rush,” he said.

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